KoBeDigital
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KoBe Digital ยท Norway

Digital businesses, built to stay.

From Norway, we design, build and operate interactive entertainment, digital products and the infrastructure that carries them.

Our published games on Roblox ยท live figures

01Players in our games now
248
02Total game visits
2.01million
03Community members
128,400
04Published games
15

01Perspective

We design, build and run software, games and the systems behind them, with one team responsible from the first sketch to daily operation.

We measure our work by how well it holds up over the years, not by how it looks on launch day.

02Design and engineering

From first sketch to running system.

  1. 01

    Research and design

    Every product starts with people: what they need, what they notice and what they ignore. We work that out with research and prototypes before a line of production code is written.

  2. 02

    Interface

    Layout, typography and motion are designed as one system, tested on real screens and refined until nothing feels accidental.

  3. 03

    Engineering

    The same people turn the design into software: typed, tested and built to carry real traffic from the first day.

  4. 04

    One standard

    One standard from the first sketch to the last deploy. That is what carries our name.

03Business areas

Four areas, one foundation.

Each area has its own focus and its own people. They share capital, technology and a common standard for how software is built and run.

01/04

Interactive entertainment

Games and online worlds for a global audience, developed and run in-house from the first prototype to years of live operation.

  • Infinity Seekers Studio
  • Live operations
  • Roblox
Visit the studio
02/04

Digital products

Software that people and businesses rely on every day. Built for a long service life: stable, private by default and easy to keep improving.

  • Applications
  • Product design
  • Stewardship
Explore digital products
03/04

Platforms & infrastructure

The common ground under everything we run. Cloud architecture, security, data and the internal tooling we use to ship and operate.

  • Cloud
  • Security
  • Data
Our technology
04/04

Partnerships & ventures

A small number of long-term partnerships with studios, creators and founders, where capital and operating experience make a measurable difference.

  • Co-development
  • Investment
  • Acquisition
Partnerships

04From the portfolio

Infinity Seekers Studio

Our studio for interactive entertainment. Every title is designed, built and operated by the studio itself, and published on Roblox for players around the world.

Players in our games now
248
Total game visits
2.01million
Community members
128,400
Published games
15
About the studio

Live data from Roblox, refreshed every minute.

05Titles

Played around the world.

Titles from Infinity Seekers Studio, free to play on Roblox. Total visits are updated live.

See all titles

06How we operate

A few rules we don't bend.

  1. 01

    We keep what we build.

    Most of our products are meant to be run by us for many years. When you know you will still be responsible for something in 2035, you make different decisions today.

  2. 02

    Craft in every layer.

    Products are decided in architecture, performance and the finest details of design. That is where we put our most careful work.

  3. 03

    We finish what we start.

    A launch is the beginning of the work, not the end. Live products get regular updates, fixes and attention for as long as people use them.

  4. 04

    Patience is part of the plan.

    We plan in years, not quarters. People, capital and time are committed with a long horizon, which gives every product the room to be done properly.

Building something that should last?

We are always glad to hear from people with serious plans: a partnership, an investment or a difficult technical problem.

Start a conversation